Codex

81 nimbos
No. 006

Aurorawing

WindLight

Stage 3 of 3

Unhurried all day. At dawn it dances on Grandoak Hill, and the Galewings try to copy it, badly.

  • Carries you
  • Flies with you
  • Rare sighting

Evolution

GalewingStage 1ZephwingStage 2 · Lv 16AurorawingStage 3 · Lv 36

Base stats

HP78
Attack80
Magic98
Defense68
Resist80
Speed126

Total 530, the highest of all 81 nimbos.

Trait

Tailwind+

After each damaging skill, +10% Speed per stack (max 4, 3 rounds).

Matchups

×2Hit hard byBeastFireIceSparkSpiritDragon
×½Shrugs offEarthBugBrawlShadowLight

Worked out from the game’s element chart for its two elements together. Everything else hits it for normal damage.

Skills

Learned by level

LevelSkillElementCostPowerWhat it does
Lv 1Pinfeather VolleyPhysicalWind018Hits 2 times.
Lv 1Slipstream CutMagicalWind140Moves first.
Lv 3Tailwind DriftStatusWind1–Speed +40% for 2 rounds. If the foe picks Defence: Speed +60% for 2 rounds
Lv 4Updraft FeintDefenseWind1–Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 50% · Acts first next round
Lv 6Spiral DivePhysicalWind265Inflicts Dizzy.
Lv 12Crosswind JabPhysicalWind135Moves first. If the foe picks Status: Power ×3
Lv 16Dervish DashPhysicalSignatureWind225Hits 2 times. One more hit after each use (up to 4). Moves first.
Lv 20Eye of the StormDefenseWind1–Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 50% · Speed +30% for 3 rounds
Lv 22Feather StormMagicalWind240Hits 3 times.
Lv 26Skyrend GaleMagicalWind3100 If the foe picks Status: Power ×2
Lv 36DawnstreakMagicalWind245Power ×2 while its own Speed is raised. Moves first.
Lv 40Aurora GaleMagicalSignatureWind4130 If the foe picks Status: Power ×2
Lv 42Sunspear FlareMagicalLight4135Ignores 30% of the foe's Defense / Resist.
Lv 46Skybreaker HaloMagicalUltimateSignatureWind8190Power ×1.5 if you move before the foe this round.

Taught by scroll

Each scroll’s recipe comes from finds in the Grassland.

FromSkillElementCostPowerWhat it does
ScrollBrace UpDefenseNeutral1–Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 70%Fits any nimbo from Lv 10.
ScrollDart StrikePhysicalNeutral140Moves first.Fits any nimbo from Lv 12.
ScrollRally CryStatusNeutral1–Attack +30% for 2 rounds. Magic +30% for 2 rounds. If the foe picks Defence: Attack +60% for 2 rounds · Magic +60% for 2 roundsFits any stage 2 nimbo from Lv 26.
ScrollFocus PulseMagicalNeutral140 If the foe picks Status: Power ×3Fits any nimbo from Lv 6.

Where to find it

  • Grandoak HillGrasslandRare sighting
    Any levelDawnAny weather

Codex tasks

  • Have one40 Coin
  • Win 20 fights with one50 Coin and 2 acorns
  • Reach Lv 50 with one60 Coin and 1 honey tonic
  • Win a fight against one25 Coin