Codex
81 nimbos
No. 072
Thunderlurch
SparkGrassStage 3 of 3
- Carries you
- Not out in the wild
Evolution
Base stats
HP108
Attack56
Magic108
Defense76
Resist100
Speed82
Total 530, the highest of all 81 nimbos.
Trait

Lightning Rod+
The first damaging hit it takes each round leaves it Charged and adds Magic +15% for 2 rounds.
Matchups
×2Hit hard byFireIceBug
×½Shrugs offWaterMetalLight
×¼Barely feelsSpark
Worked out from the game’s element chart for its two elements together. Everything else hits it for normal damage.
Skills
Learned by level
| Level | Skill | Element | Cost | Power | What it does |
|---|---|---|---|---|---|
| Lv 1 | Static SwatMagical | Spark | 0 | 20 | +1★ back. |
| Lv 1 | Lazy LungeMagical | Spark | 1 | 40 | If the foe picks Status: Power ×3 |
| Lv 3 | Static DozeStatus | Spark | 1 | – | Heals 10% HP. Charged on itself (the next Discharge hits ×1.8). If the foe picks Defence: Heals 10% HP |
| Lv 4 | Static WardDefense | Spark | 2 | – | Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 60% · Reflects 50% of the damage taken |
| Lv 5 | DischargeMagical | Spark | 2 | 70 | Power ×1.8 if you have Charged. |
| Lv 10 | Claw CrackleMagical | Spark | 2 | 70 | If the foe picks Status: Power ×2 |
| Lv 16 | Slow ThunderMagicalSignature | Spark | 3 | 110 | +10 power after each use (up to 150). Moves last. |
| Lv 19 | Mossy CushionDefense | Spark | 2 | – | Resist +20% for 3 rounds. If the foe picks an Attack: Guard 60% · Charged on itself (the next Discharge hits ×1.8) |
| Lv 23 | Static ShockStatus | Spark | 1 | – | Inflicts Dizzy (50%). Charged on itself (the next Discharge hits ×1.8). If the foe picks Defence: Inflicts Dizzy · Charged on itself (the next Discharge hits ×1.8) |
| Lv 28 | Stormcell BurstMagical | Spark | 3 | 110 | Inflicts Dizzy (50%). |
| Lv 36 | Lurch SmashMagical | Spark | 3 | 85 | Power ×2 while the foe's Speed is lowered. |
| Lv 40 | IonizeStatus | Spark | 1 | – | Foe's Resist −40% for 2 rounds. Foe's Speed −20% for 2 rounds. If the foe picks Defence: Foe's Resist −50% for 2 rounds · Foe's Speed −40% for 2 rounds |
| Lv 42 | Sap DrawMagical | Grass | 2 | 70 | Heals 40% of the damage dealt. |
| Lv 46 | Thunderhead DescentMagicalUltimateSignature | Spark | 8 | 190 | Inflicts Dizzy (50%). |
Taught by scroll
Each scroll’s recipe comes from finds in the Grassland.
| From | Skill | Element | Cost | Power | What it does |
|---|---|---|---|---|---|
| Scroll | Brace UpDefense | Neutral | 1 | – | Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 70%Fits any nimbo from Lv 10. |
| Scroll | Dart StrikePhysical | Neutral | 1 | 40 | Moves first.Fits any nimbo from Lv 12. |
| Scroll | Rally CryStatus | Neutral | 1 | – | Attack +30% for 2 rounds. Magic +30% for 2 rounds. If the foe picks Defence: Attack +60% for 2 rounds · Magic +60% for 2 roundsFits any stage 2 nimbo from Lv 26. |
| Scroll | Focus PulseMagical | Neutral | 1 | 40 | If the foe picks Status: Power ×3Fits any nimbo from Lv 6. |
| Scroll | ThornlashPhysical | Grass | 2 | 50 | One more hit after each use (up to 3).Fits a grass nimbo from Lv 5. |
| Scroll | Mossy BulwarkDefense | Grass | 2 | – | Defense +20% for 3 rounds. If the foe picks an Attack: Guard 80%Fits a grass nimbo from Lv 4. |
| Scroll | RootquakePhysical | Grass | 4 | 125 | Inflicts Rooted.Fits a stage 2 grass nimbo from Lv 24. |
Where to find it
Not found in the wild. Evolve Voltsloth at Lv 36 to get one. Its line lives in the wild as Snoozap.
Codex tasks
No codex tasks for it yet. They arrive when its land gets its own.
Every nimbo

