Codex

81 nimbos
No. 052

Zipling

Spark

Stage 1 of 3

Evolution

Base stats

HP50
Attack46
Magic74
Defense44
Resist52
Speed94

Total 360, the 55th highest of all 81 nimbos.

Trait

Quick Charge

After a magical skill, if it has 3 energy or less, it regains 1 energy (once per round).

At stage 3, as Tempestail, it grows into Quick Charge+: After a magical skill, if it has 4 energy or less, it regains 1 energy (once per round).

Matchups

×2Hit hard byGrassEarth
×½Shrugs offWindSparkMetal

Worked out from the game’s element chart for its element. Everything else hits it for normal damage.

Skills

Learned by level

LevelSkillElementCostPowerWhat it does
Lv 1Static NipMagicalSpark020+1★ back.
Lv 1Arc SnapMagicalSpark135Moves first. If the foe picks Status: Power ×3
Lv 3OverchargeStatusSpark1–Magic +40% for 2 rounds. Charged on itself (the next Discharge hits ×1.8). If the foe picks Defence: Magic +80% for 2 rounds
Lv 4Static WardDefenseSpark2–Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 60% · Reflects 50% of the damage taken
Lv 5Live WireMagicalSpark250Power ×2 if you have 4★ or less. Costs 1★ less after each use (down to ★1).
Lv 8DischargeMagicalSpark270Power ×1.8 if you have Charged.

Taught by scroll

Each scroll’s recipe comes from finds in the Grassland.

FromSkillElementCostPowerWhat it does
ScrollBrace UpDefenseNeutral1–Blocks part of an incoming attack this round. If the foe picks an Attack: Guard 70%Fits any nimbo from Lv 10.
ScrollDart StrikePhysicalNeutral140Moves first.Fits any nimbo from Lv 12.
ScrollFocus PulseMagicalNeutral140 If the foe picks Status: Power ×3Fits any nimbo from Lv 6.

Where to find it

  • Open ground, The CanyonThe Canyon
    Lv 18–20All dayAny weather

Codex tasks

No codex tasks for it yet. They arrive when its land gets its own.